My review of Birthright stated that the plot took a while to start getting interesting, and while I suppose the same is technically true of Revelation, it’s less of an issue due to how the game handles its character interactions for returning players. It doesn’t take long before Azura reveals an otherworldly secret to Corrin that may be the root of the two kingdom’s conflicts, and the two take it upon themselves to try and convince characters from both sides to join their cause and fight a hidden evil, though a curse preventing them from detailing their motives doesn’t make things any easier. Unfortunately, this initial decision doesn’t work in Corrin’s favor, as both nations brand him a traitor, forcing him to retreat with the mysterious singer Azura, who has been a constant ally in both previous campaigns. Corrin has a new option this time around though, which is to side with neither kingdom and attempt to broker peace between the two instead. Sticking to the established template, Revelation‘s early story and first few levels are identical to the other versions, chronicling the adventures of the customizable lead Corrin as royalty in the kingdom of Nohr, only to discover that he originates from the royal family of the enemy nation Hoshido, and must pick a side to ally with. As such, fans will find plenty to appreciate with this final entry. The game retains the positive qualities of its predecessors, and even improves on some storytelling gripes I had when I reviewed Birthright. Revelation can best be viewed as the definitive version of Fates in some ways, as it is a marriage of both the unique casts and gameplay mechanics that were formerly exclusive to the other two versions. Plus, the download goes for half the price of the other games, despite packing a similar amount of content into it. This may be seen as a disappointing move for those who prefer physical media, but after playing the game, it makes sense, as you’ll enjoy Revelation a lot more if you’ve played at least one of the other versions of Fates. One final version has now arrived a bit later in the form of Fire Emblem Fates: Revelation, a third campaign that’s only available as DLC for either of the existing versions, rather than a standalone title. February’s dual release of Fire Emblem Fates: Birthright and Fire Emblem Fates: Conquest wasn’t actually the complete package in what was perhaps the long running strategy RPG series’ most ambitious entry.
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